Prototype (Regretevator)

@Baba_theBooey

Textbox

Overworld

Description

A doll-like robot from the Roblox game "Regretevator". Copy-pasted from the Regretevator Wiki:

"Personality-wise, Prototype is a curious and happy character, with them rarely displaying negative emotions in their dialogue. This curiosity can occasionally be detrimental, as seen when they recklessly smash open crates possibly full of Knived Voombas or Glowing Red Teddies. They can occasionally be extremely logical, something that is not always appreciated, as seen in interactions with Bive and Mozelle. They often study and record information about the other characters, usually without their consent. Their speech is occasionally interrupted by errors and glitches due to their somewhat unfinished and aged state."

I personally wanted to make this character because I've recently gotten obsessed with him, plus he's autism-coded and I HEAVILY vibe with him. He's an adorable lil' autistic skrunkly, and I like him a lot.

UPDATE 1: Added basic overworld sprites, including animated variants because apparently the mockup generator accepts it???

UPDATE 2: Added a black and white variant of all dialogue sprites as an "UNDERTALE Style", because Undertale has ZERO colored textbox sprites (the literal ONLY exception, to my knowledge, is Toriel's dark red eyes - unless that's only her battle sprite), whereas at least all the Darkners have colored sprites. That also means the existing colored sprites are labelled as "DELTARUNE Style".

UPDATE 3: Added a few more overworld sprites; the last ones I wanna add are maskless sprites, shaded sprites (think Waterfall's Undyne scenes), umbrella sprites, running animations and MAYBE Deltarune battle sprites.

UPDATE 4: Added more overworld sprites, this time ones to deal with the mask. This also let me go back and fix something I completely missed; you probably noticed I cared enough to edit certain sprites to match the colors all around, so no sprite is obviously flipped. Despite this, my dumbass forgot to edit Prototype's left sprites' arms, and I only caught it while drawing the maskless variants. Only his right arm is unfinished, so without the fix it made it look like he flipped his arms around to face the camera, which is dumb.


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